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Old School RuneScape Steam version - Knowledge dump on definition stuff

Welcome to the fourth part of my OSRS reversing series. I’ll be trying to dump a lot of “essential” stuff at a quick pace (for the amount of stuff there is to do) this blog. Finding Item, objec...

Old School RuneScape Steam version - Finding all things 3D

Welcome to the third part of my OSRS reversing series, today we’re finding all the things, kinda. We’ll be looking at actually iterating what I’ve called the render list, which seems to be the bes...

Old School RuneScape Steam version - Overhead text, world to screen, and ground items

Welcome to the second part of my OSRS reversing series. In the last part we found out how trivial finding players and NPCs is. In todays blogpost we have another challenge though, how do we get scr...

Old School RuneScape Steam version - Players and NPCs

With the release of the Steam version of Old School RuneScape, the game client was ported from its old Java version to a native C++ version so I figured what’s a better time to start looking in to ...

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